Access Culture project

Exploring how moble technology can improve access to local culture

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Screnshots of the Digital Brochure running on mobile

Mobile Apps for Culture

For the first time in 2014 more users accessed digital information through their mobile phones than their desktop computers. In the same year Nielsen reported that 89% of mobile user time is spent on native apps compared to only 11% on the web.

The Access Culture project was started to experiment with using mobile technology to help small arts organisations improve engagement with their cultural programmes. The project was based at Trinity Theatre, Tunbridge Wells — a theatre and community centre part-funded by Tunbridge Wells Borough Council and Kent County Council. Working with local theatres and venues in West Kent we prototyped and trialled a series of accessible mobile apps for each organisation. Features include:

Individually branded for Android and Apple phones Individually branded for Android and Apple phones
Intuitive touch interface to the organiastions programme Intuitive touch interface to the organiastions programme
Automatically generates audio event descriptions for visual impaired Automatically generates audio event descriptions for visual impaired

Seemlessly synchronizes with box offices & websites Seemlessly synchronizes with box offices & websites
Downloads all content for viewing offline Downloads all content for viewing offline
Clients can view each design iteration in an online demo Clients can view each design iteration in an online demo


Explore The Mobile Apps







In 2016 the Trinity Theatre app was a finalist in the Kent Digital Awards rewarding the achievements of the most innovation and progressive digital companies and projects in Kent.




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Designed by AccessCulture in Royal Tunbridge Wells